#include "StdAfx.h"
#include "SgSeparator.h"
#include <vector>
#include "lab.h"
#include "graphics/OpenGLWnd.h"

CSgSeparator::CSgSeparator()
{
}

CSgSeparator::~CSgSeparator()
{
}

void CSgSeparator::Render()
{
	if(m_child != NULL)
	{
		glPushMatrix();
		m_child->Render();
		glPopMatrix();
	}
}